• View all by JonBrantJonBrant
  • Follow JonBrantFollowFollowing JonBrantFollowing
  • Add To CollectionCollection
  • Community
  • Devlog

Hex TD

← Return to Hex TD

Devlog

  • Technical Details - The Logistics Network
    April 09, 2025 by JonBrant
    2
    How the logistics network works: All Pawns (Towers are Pawns as well as Enemies) have a ResourceContainer, which contains things references to PawnResources, which contain things like Energy/Ammunitio... Continue reading
  • 0.6 - Wave Rework
    April 08, 2025 by JonBrant
    1
    Updated how waves spawn. No longer just random enemies; now has hand built waves that are randomly selected. This allows players to counter the waves properly using damage types. Also gave players a H... Continue reading
  • 0.5 - Aggressive Enemies
    March 25, 2025 by JonBrant
    1
    Fixed a bug where towers destroyed couldn't be rebuilt Destroyed towers are now counted as sold 2 new enemies that attack back Reconstructor tower Updated buff display Fixed a bug preventing any packe... Continue reading
  • 0.43 - Boss abilities!
    March 22, 2025 by JonBrant
    Disrupter disables all tower weapons for a short duration Blinker blinks forward periodically Dasher drastically increases move speed for a short duration... Continue reading
  • 0.42 - Juicy info
    March 20, 2025 by JonBrant
    0.42 out now, with more info and more juice!... Continue reading
itch.io·View all by JonBrant·Report·Embed·
Updated 13 days ago